Fort Kerium is the primary settlement on the planet of New Texas, and the base of operations for Marshal BraveStarr and his allies. Much of the BraveStarr franchise takes place here.
Description[]
Fort Kerium is the original and largest mining town on New Texas. It houses human settlers from Earth but also robots, mutants and various other alien races from other worlds of the Planetary Union and outside of it, mostly living in peace together.
The town lies at the foot of and in the shadow of a huge butte or mesa, most of which has already been hollowed out for the kerium inside. Atop this formation is the space port where spaceships such as the Thistledown 123 can dock. The command centre for the town and also the office of Mayor Derringer is located in the same facility.
There are a hundred or so buildings inside the town, with a street plan that is roughly laid out in the shape of a star. The outer lying buildings are mostly residential. Most of the amenities and services are located in the town square. These include Handlebar's Trading Post which serves the function of a general store, hotel and bar/saloon. The most popular drink on New Texas, sweetwater, is sold here.
There are also the headquarters of the only printed newspaper on New Texas, New Texas Star. Judge J.B. McBride lives above the newspaper building and her own legal office is also the same square.
The square include the Marshal's Office where Marshal BraveStarr, Thirty/Thirty and Deputy Fuzz live, and which is adjacent to the jail cells. Other public services incudes the Fort Kerium Bank, hospital, schoolhouse and others.
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Buildings[]
- Marshal's Office
- Handlebar's Trading Post
- Fort Kerium bank
- J.B.'s Office
- New Texas Star
- Hospital
- Assay Office
- Fort Kerium School
- Children's Clubhouse
- Fort Kerium Spaceport
Gallery[]
Defences[]
When under attack or facing a large sandstorm, Fort Kerium could go into a mechanised defensive mode. Onset by sounding a siren giving residents time to get indoors, this would be followed by metal barricades soon enveloping each building. A large armoured wall rises up around the town, and the wall also has laser turrets for counter-offensive measures against attackers.
This is seen in a number of episodes of the television series and the movie.
Appearances[]
- Episode 01: Tunnel of Terror (mentioned only)
- Episode 02: Memories
- Episode 03: The Day the Town was Taken
- Episode 04: Brother's Keeper
- Episode 05: Kerium Fever - BraveStarr had a feeling trouble was brewing in Fort Kerium because it was too quiet. Indeed, animosity was growing against the Prairie People on the part of several Prospectors who were unable to find Kerium for themselves. Main street became the location of a showdown between three prospectors, two prairie people and the law. Later, Judge J.B. was kidnapped right out of her office, and BraveStarr ended up chasing the kidnappers through town.
- Episode 06: The Taking of Thistledown 123
- Episode 07: No Drums, No Trumpets
- Episode 09: BraveStarr and the Law
- Episode 10: Eye of the Beholder
- Episode 11: Eyewitness
- Episode 12: Big Thirty and Little Wimble
- Episode 13: BraveStarr and the Medallion
- Episode 16: Hail, Hail, The Gang's All Here
- Episode 17: Thoren the Slavemaster
- Episode 18: To Walk a Mile
- Episode 19: Skuzz and Fuzz
- Episode 20: Who Am I?
- Episode 21: The Vigilantes
- Episode 22: The Witnesses
- Episode 23: The Wrong Hands
- Episode 24: The Good, the Bad and the Clumsy
- Episode 25: Wild Child
- Episode 27: Unsung Hero (moral only)
- Episode 28: An Older Hand
- Episode 29: Hostage
- Episode 31: BraveStarr and the Treaty
- Episode 33: Rampage
- Episode 35: Fallen Idol
- Episode 36: Nomad is an Island
- Episode 37: Night of the Bronco-Tank
- Episode 38: Buddy
- Episode 39: Handlebar and Rampage
- Episode 40: New Texas Blues
- Episode 41: Trouble Wears a Badge
- Episode 42: BraveStarr and the Three Suns
- Episode 43: Running Wild
- Episode 44: Tex's Terrible Night
- Episode 45: Revolt of the Prairie People
- Episode 46: A Day in the Life of a New Texas Judge
- Episode 47: The Price - Dealer travelled to Fort Kerium so he could secretly sell Spin. His first victim was young Jay Olman.
- Episode 48: Tex but no Hex
- Episode 49: Call to Arms
- Episode 50: Balance of Power
- Episode 51: The Disappearance of Thirty/Thirty
- Episode 52: Brothers in Crime
- Episode 53: The Bounty Hunter
- Episode 54: Shake Hands with Long Arm John - Fort Kerium was terrorized by Dingo Dan in his Dune Buggy while BraveStarr and Thirty/Thirty were out searching for the other members of the Dune Buggy Gang.
- Episode 55: Ship of No Return
- Episode 56: Call of the Wild - When the Fever Flower blossoms, all the settlers in town become ill except for BraveStarr and Wild Child.
- Episode 57: The Ballad of Sara Jane
- Episode 58: The Little Lie that Grew
- Episode 59: Space Zoo
- Episode 60: Sunrise, Sunset
- Episode 61: Legend of a Pretty Lady
- Episode 62: BraveStarr and the Empress
- Episode 63: The Blockade
- Episode 64: Thirty/Thirty Goes Camping
- Episode 65: Strength of the Bear - When Thirty/Thirty decided to go after BraveStarr in the Badlands, he first stopped at Fort Kerium to see if any of the other Law Protectors would join him.
Toys[]
The 1986 Mattel toy line includes a large play set of Fort Kerium. This came in three sections (command centre, bank and jail), or for those on a budget the set could be bought in separate, cheaper sections.
The complete set unopened now fetches very large auction prices for collectors.